Business and Employment
- Transportation: reservation systems, luggage processing, navigation, scheduling and distribution, traffic simulation, smart roads and cars, fuel efficiency and traffic safety systems
- Employment: electronic employee monitoring, telecommuting, ergonomics and health, job obsolescence and retraining, online job search, employee surveillance
- Banking and finance: EFT, ATMs, Internet banking and brokerage, electronic cash, insurance
- International commerce: management of transnational corporations, business concentration
- E-commerce: teleshopping, online marketing, data mining, spyware
- Retailing, advertising, media. (IBO 2006)
Education
Education in the industrial age made assumptions that students learnt the same and would sit in rows, quietly, while the teacher provided a 'brain drop' of facts. In the information age that has all changed. Its about technological literacy, developing their own knowledge and understanding through collaboration and other methods. Technology has become an integral and dependant part of education.
- Telelearning: isolated and remote areas; use in hospitals, prisons, retirement homes
- Modification of hardware and software for special needs: voice recognition software, text-to speech, special input and output devices, Internet resources
- Software in the classroom: science experiments, social studies modelling and simulation, instructional tools and media, computer-aided instruction, computer-aided learning
- School library systems: catalogues, security systems, online research
- Hardware in the classroom: laptops, notebooks, teleconferencing
- Software in school administration: record keeping, scheduling, Intranets, public information
- Training, tutorials & simulators". (IBO 2006)
Health
Arts, Entertainment and Leisure
- Digital art: electronic music, interactive visual art, desktop publishing
- Film: digital actor simulations, characters and animation
- Live arts: digital effects, choreography, lighting, marketing
- New media: DVD, CD, VR, stereolithography
- Broadcast media: digital radio and television, electronic news, magazines and books
- Toys and games: CD or online games, online gambling. (IBO 2006)
Science and the Environment
Politics and Government
References
Excerpted from Information technology in a global society: guide. Cardiff Wales, UK:
International Baccalaureate Organization, 2006.